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UID:44@oxon.bcs.org
DTSTART;TZID=Europe/London:20200416T193000
DTEND;TZID=Europe/London:20200416T210000
DTSTAMP:20220429T115645Z
URL:https://oxon.bcs.org/programme/eye-controlled-gaming/
SUMMARY:Eye Controlled Gaming
DESCRIPTION:VIRTUAL MEETING ONLY\nYou will need to register for the event v
 ia: https://attendee.gotowebinar.com/register/3731373434581081868\nAfter r
 egistering\, you will receive a confirmation email containing information 
 about joining the webinar.\n\nKirsty McNaught\, Technology Consultant\nCom
 puters have great potential in "levelling the playing field" and providing
  inclusivity to otherwise disadvantaged groups. Using eye gaze technology\
 , Minecraft - a hugely popular computer game - has been opened up to users
  with limited motor skills to interact via their eyes and join in the fun.
 \n\nKirsty will describe the EyeMine Project\, and how it adds features to
  the standard Mimecraft game to improve accessibility. Challenges faced an
 d lessons learned along the way will be discussed.\n\nThe EyeMine project 
 was built for the Oxfordshire-based charity SpecialEffect\, who use video 
 games and technology to enhance the quality of life of people with disabil
 ities.\nBio:\nKirsty McNaught is a software engineer and technology consul
 tant who is passionate about using technology and UX design to improve liv
 es.\n\nhttps://kmcnaught.co.uk/\nhttps://www.specialeffect.org.uk/\n\nMeet
 ings are free to attend and non-BCS members are welcome.\nHelp Promote Thi
 s Event\n[wpdm_package id='2501']
ATTACH;FMTTYPE=image/jpeg:https://oxon.bcs.org/wp-content/uploads/2019/08/
 EyeMine-thumb.png
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DTSTART:20200329T020000
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